War and Order Troops Details
Great Attack, Defense, and enviable HP make Infantry the kings of close combat. Relatively slow Movement Speed. Place them at the forefront in battle.
Infantry sit right at the front lines, thereby attracting damage and freeing your ranged troops up to deal more damage to your Attacker. In the case of Human Infantry (as opposed to Orc) in particular, they get a large HP boost when defending that will help you see the battle through. Rule of thumb: 2x Infantry for every 1 Archer and Mage.
Good Attack and Defense. Main advantage is their high Movement Speed. Send them on operations you want done fast.
Build a march of all Cavalry for faster farming and gathering. They have the highest Speed and Load of any unit, so they can cut your march time to that major resource hall on the other side of the map in half. Just don’t make them your primary attack Troops. A smart defender only needs to load up on a few Human Mages to completely take your Cavalry attack out.
Average Attack and Defense. Main advantage is their extremely long Attack Range. They can hang back to protect themselves while pushing back the enemy with massive damage. So, they battle best from the back of your army.
If someone hits your castle with an army of Human Mages, they will take out your Cavalry with their special ability. Thus, its best to have some Elf Archers on your defense to stop those Mages. Remeber if your attacking, many defenders utilize Mages, since Human Mages take out Cavalry and Elf Mages give an awesome defending bonus. Thus, send Elf Archers into your attack whenever your Scout report reveals a lot of Mages laying in wait.
Weak Defense and HP. Main advantage is their very high Attack and long Attack Range. Like Archers, they perform well when placed far from the center of battle.
When building your defense force, Elf Mages are one of the first recruits you’ll want to take on. Not only do they have super high attack to crush attackers, but their defense bonus will keep them alive and defending longer. Just keep in mind that Mages still have the lowers defense of any unit, so make sure you have some Infantry to act as meat shields!
Tier 2, 4, 6, 8, 10 Infantry, Calvary, Archer
Tier 1, 3, 5, 7, 9 Mage
Tier 1, 3, 5, 7, 9 Infantry, Calvary, Archer
Tier 2, 4, 6, 8, 10 Mage
Note: Utilize highest Tier Troops
War and Order Troop Statistics
Increase Marching Armies
In order to increase your total number of marching armies, you must research technology in the College. To research the relevant technology, upgrade College to the required level, research any preceding required technology, and make sure you have enough resources.
Sending Assistance Troops
If you’ve built an Embassy, when other players attack your city, your allies can send you troops to Aid Defense. The amount of assistance troops you can accept is affected by your Embassy level. After building an Embassy, you can send assistance to and accept assistance from your allies. There’s two types of assistance: Aid Defense and Aid Resources. The max number of assistance is determined by the Embassy level of the player being helped.